public interface GuiComponent
Most GuiComponent implementations will manage actual scene graph elements. Some may simply provide extra sizing adjustments like the InsetsComponent.
See package com.simsilica.lemur.component for base GuiComponent implementations.
| Modifier and Type | Method and Description |
|---|---|
void |
attach(GuiControl parent) |
void |
calculatePreferredSize(com.jme3.math.Vector3f size) |
GuiComponent |
clone() |
void |
detach(GuiControl parent) |
GuiControl |
getGuiControl() |
boolean |
isAttached() |
void |
reshape(com.jme3.math.Vector3f pos,
com.jme3.math.Vector3f size) |
void calculatePreferredSize(com.jme3.math.Vector3f size)
void reshape(com.jme3.math.Vector3f pos,
com.jme3.math.Vector3f size)
void attach(GuiControl parent)
void detach(GuiControl parent)
boolean isAttached()
GuiControl getGuiControl()
GuiComponent clone()