An individual animation task, called each frame by the AnimationState to update the animation.
Represents some action that interpolates across input between 0 and some length value.
Base implementation of the Tween interface that provides default implementations of the getLength() and interopolate() methods that provide common tween clamping and bounds checking.
Manages a list of Animation tasks, calling them each once per frame until done or canceled.
Static utility methods for creating common Camera-related Tween objects.
Static utility methods for creating common Lemur Panel-specific Tween objects.
Static utility methods for creating common Spatial-related Tween objects.
An Animation implementation that tracks execution time and calls a delegate Tween object once per frame.
Static utility methods for creating common generic Tween objects.