Interface | Description |
---|---|
Deformation |
Implementations of this interface deform a vertex and normal
based on some implementation-specific function.
|
Class | Description |
---|---|
Deformations | |
Deformations.Cylindrical | |
Deformations.Ramp | |
DMesh |
A mesh that wraps another mesh to provide a deformed
view using a Deformation function.
|
MBox |
A mesh implementation that creates a box with a specified
number of slices, masking off one or more sides.
|
TbtQuad |
A three-by-three quad that can stretch textures in useful
ways.
|