| Interface | Description |
|---|---|
| Deformation |
Implementations of this interface deform a vertex and normal
based on some implementation-specific function.
|
| Class | Description |
|---|---|
| Deformations | |
| Deformations.Cylindrical | |
| Deformations.Ramp | |
| DMesh |
A mesh that wraps another mesh to provide a deformed
view using a Deformation function.
|
| MBox |
A mesh implementation that creates a box with a specified
number of slices, masking off one or more sides.
|
| TbtQuad |
A three-by-three quad that can stretch textures in useful
ways.
|