public interface GuiComponent
Most GuiComponent implementations will manage actual scene graph elements. Some may simply provide extra sizing adjustments like the InsetsComponent.
See package com.simsilica.lemur.component for base GuiComponent implementations.
Modifier and Type | Method and Description |
---|---|
void |
attach(GuiControl parent) |
void |
calculatePreferredSize(com.jme3.math.Vector3f size) |
GuiComponent |
clone() |
void |
detach(GuiControl parent) |
GuiControl |
getGuiControl() |
boolean |
isAttached() |
void |
reshape(com.jme3.math.Vector3f pos,
com.jme3.math.Vector3f size) |
void calculatePreferredSize(com.jme3.math.Vector3f size)
void reshape(com.jme3.math.Vector3f pos, com.jme3.math.Vector3f size)
void attach(GuiControl parent)
void detach(GuiControl parent)
boolean isAttached()
GuiControl getGuiControl()
GuiComponent clone()